blog.stkrake.net
Tuesday, August 17, 2021
hdRstr: v0.1.2-beta available
Changes:
Primitive lights (UsdLux*) are working.
Specular shading is implemented. Including normal mapping.
UsdSkel is working now.
Backbuffer size is fully dynamic.
Learn more:
https://stkrake.de/hdRstr
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment